3D Art Assets
Environments, Characters
High Poly Sculpts, Low Poly Baking
Texturing
Themed tile sets, Trim Sheets
UV Unwrapping, Realistic and Hand Painted Styles
Engines
Unreal 4
Unity
Exporting Objects and Animations
UI Art
Design and Creation
Particle Editors
In-house and Professional
Animation
Basic Rigging with 3DS Max
Animation with Max and Maya
Experience with Auto Rigs
Direction
Scheduling and Managing teams with creation of game wide assets.
Exato Game Studios, Lead Artist February 2013 - Present
- Death Tractor, released October 2015
- GunCraft, released August 2014
Ohfourhundred, Lead Artist 2010 - 2011
- Annecto: Released August 4th, 2011 XBLIG
- Small team: 2 programmers, 1 artist.
DigiPen USA Corp, Texture Artist Summer 2011
- Zero Engine: In Development
- Worked directly with engine developer to improve pipeline.
Spare Parts: Lutin’s Folly, Art Director/Producer Summer 2012 - Spring 2013
- Team of 7 artists, 5 Developers
Derelict, Art Director Fall 2011 - Summer 2012
- Large team: 5 Artists, 6 Developers, 2 Designers.
Mein Mines, Spring 2012
- Collaboration with 1 programmer to create a fun, simple, single-player game in Unity.
professional work
student work
education
Graduated Salutatorian from
DigiPen Institute of Technology, 2013
Bachelors of Fine Arts in Digital Art and Animation
